Team Jabberwocky

The official web home of Team J, a frabjous transmedia company.

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Stonehenge Casting: Site will be down for upgrades this weekend

This weekend, Stonehenge Casting, Team J’s online casting tool, will have a “planned site outage.” That’s how IT folks say, “The website is down, but we know because we took it down.”

From roughly 7pm ET this Friday, August 28th until 5pm ET on Sunday, August 30th, you will not be able to access Stonehenge Casting.

If you’re a producer, please be sure to download and export any information on actors you might need during the weekend before Friday evening.

If you’re an actor, you’re welcome to update your profile this week, but will not be able to access the site from Friday through the weekend.

Why are we doing this? To accomplish three things:

  1. To move the site to a new, more robust hosting company
  2. To update the site to version 0.4, which should have some cool new features for both actors and producers
  3. To prepare for actor registration for Stonehenge 14

There will be follow-up announcements about when the site officially goes down and returns on this blog, on our Stonehenge Casting Facebook page, and our Twitter feed.

DC-based Web Series Seeks Union/Non-Union Actors (paid)

Note: don’t contact us. We’re putting this here because these fine people are using Stonehenge Casting, Team J’s online casting tool. Contact info and site for submissions below.

Aboveboard Productions is seeking actors for East Coast Grow, a comedy web series about DC’s marijuana industry. The series follows a group of industry professionals as they attempt to navigate DC’s landscape of medical cultivation and broader legalization with well-intentioned enthusiasm, which often results in more trouble than they expect. The first episodes will be shot in DC this fall, with rehearsals beginning in late September.

We will be operating under a SAG New Media Entertainment Contract, so both union and non-union talent are encouraged to apply.

Auditions will take place in DC on Wednesday, August 26th, Saturday, August 29th and Sunday, August 30th, with callbacks on Sunday, September 13th. Actors will prepare sides provided beforehand. All roles are paid.

If interested, submit via Stonehenge Casting (you can create a free profile if you do not already have one). Visit our website at http://aboveboardproductions.com/casting.html for more details about the project and available roles. Questions can be directed to casting@aboveboardproductions.com.

Save the Date! Stonehenge Auditions return to DC on Monday, September 28th

We told you it was coming… and while many specific dates and times need to be set

Stonehenge XIV will be on Monday, September 28th in Washington, DC from 9am to 6pm.

Information is at stonehenge14.info which is also the page where you’ll see the updates.

Want to know the dates as soon as we know them? Join our mailing list.

Want to make sure you don’t forget to create your free profile on Stonehenge Casting? Go ahead and do it now.

We’re very excited to be co-hosting this event with Women in Film & Video (WIFV) and look forward to seeing many of you at the Henge!

Stonehenge Casting: Version 0.4 to Debut in…. August. Yeah, end of August.

Testing is underway and we’re eager to get the next version of Stonehenge Casting up and running.

Barring kaiju attacks or other unforeseen events, we plan to launch the latest version of the site in June. Okay, July. Fine, August. Maybe a bit of September, just let us get the goodness up, okay?

Update: We have had a kaiju attack. Okay, not exactly, but our development team did feel a little like the Golden Gate Bridge due to some coding issues.

For actors and other performers, this is a pretty hefty update, including:

  • A new Vocal and Language Skills section including details for voiceover artists and polyglots
  • A new Physical and Athletic Skills section including details about martial arts and stunt abilities
  • Veteran status
  • Active Security Clearances
  • Plus additional space for more sample clips of your work

For Producers, we’re doing some “renovations” to your side of the site and including some goodies along the way, including:

  • An improved Project Module
  • Improved Folder Organization
  • New searchable fields (hint: see vocal, language, athletic, and martial arts skills above)

We’ll confirm the exact time as we get closer to the launch date, but feel free to go ahead and update your free Stonehenge profile now, because:

  1. Actors wishing to attend the in-person Stonehenge Auditions will need to register through Stonehenge Casting
  2. 30 days after launch, we will start de-activating all Actor/Performer profiles that haven’t been updated in a year

Keep watching here, the TwitterVerse, and that FaceSpace site for additional information about Version 0.4 of Stonehenge Casting.

Casting Notes #15: Don’t Mind Me – Casting Background Performers (For Filmmakers)

This 20-part series, written by Team J’s Bjorn Munson, covers the lessons learned during the casting of The Broken Continent web series pilot in 2012. You can find the full Table of Contents in Part 1.

This series is meant to help other independent filmmakers, primarily those who are casting a large ensemble (10+ speaking parts, multiple background actors, etc.). Individual articles may be useful to production companies looking to cast other work such as commercials. There are also a number of articles specifically for actors on how to better submit for auditions, do the auditions, and deal with the statistically inevitable rejections.

The lessons learned have been applied to Team J’s Stonehenge Casting service, an online tool for producers to find actors and actors to find work.


Previous Casting Notes Article | Next Casting Notes Article


Don’t Mind Me – Casting Background Performers

Just as with the fight auditions, not every project –even an indie feature or web series– is going to have background performers (aka “Extras”)[1].  The good news is that most of what you’ve read so far about getting the casting notice out and processing the submissions holds true for casting background performers.

Good background performers know how to re-create their actions precisely, take after take, as well as take direction just like the speaking roles you’re casting. This is not to say that you shouldn’t pack an audience scene with friends and family. Indie projects by their nature have a small budget and may need bodies for crowd scenes. Just remember that you do get what you pay for and the allure of “working on a film” can make the bodies of those friends and family restless as you press on into hour four of the shoot.

Here are some things to consider when casting background performers.

Consider always having some background performers
I’ve mentioned this elsewhere, but background performers are a great way to expand the cinematic world you’re creating. Just as I always advocate having a variety of ages, body types, and so on in the cast (like you have in the real world), the real world is full of people in the background. [2]

Even when the world you’re portraying is far from real, you often want people in the background. For The Broken Continent, we had committed to some form of “epic” fantasy. Having a couple people with swords on camera wouldn’t do. Wherever it made sense, we wanted to have additional soldiers, advisers, or denizens in the background to fully realize the world.

Even in an indie project set in modern times, you may have characters in offices and stores or walking in hallways or sidewalks. Unless it’s apocalyptic setting, there might always be one or two people in the background (and even in apocalyptic settings, c’mon: zombies!). [3]

Getting the word out for background performers
The method for getting the word out for background performers is essentially the same as for your regular cast. In fact, you might find some potential background performers among the actors submitting for regular roles (more on that below). So when you’re crafting your casting notice for background performers, try and find a way to make them want to come and stand around for hours at a time. Ask yourself these questions:

  • Can you describe the background role as exciting? (“We need background performers to portray a crack SWAT team.”)
  • Can you describe the scene where the background activity is exciting? (“We need 20+ background performers to be mystified, befuddled, and ultimately entertained by a street performance by our two female leads.”)
  • Can you evoke memorable, archetypal crowd scenes from other movies?  (“Be part of the frightened masses fleeing mutant snakehead fish as they emerge from the Potomac River!”) [4]

You will not have an enticing hook for every project and every type of background performer. In some cases, you might honestly just want to make sure this office or that street corner isn’t completely deserted. But you don’t lead with that. Remember, in part 4 of the Casting Notes series, we talked a lot about crafting your casting notice with a mind to woo the performer. Don’t stop wooing when it comes to seeking out background performers.

Create a separate casting notice for background performers
Now, using Stonehenge, I would both create a different casting notice for background performers and make sure to note whether or not the performers had checked the box on the site that they were open for background work.[5] To explain that reasoning, I should explain what we did for The Broken Continent.

For that series, we created one omnibus casting notice. At the bottom, after the 20-some roles, there were clearly plenty of opportunities for background performers listed.

Then, during the auditions, we checked in with people at the end of the audition to see if they would be at all interested in background work. Our director, Francis, cheerfully noted that we were asking this of everyone (which was true) and we would perfectly understand an answer of “Hell, no!” (which was also true). This question was asked with what I thought was about as light a touch as could be done. And we did have a good reason to ask people whom we were calling in for principle roles. As we explained, we fully hoped the pilot would lead to a regular web series — and so it would be wonderful to cast someone as one of the king’s advisers in the pilot who then could be revealed to be a key supporting role in a later episode as if we had planned it all along.

Many of the people we wound up casting were excellent actors, and we had every intention of doing exactly what we said because we knew they had the acting chops to rise to the challenge. That Woman of the Wood you saw in the opening? She could strategize with one of the leads at the eve of a later battle. That courtier looming behind King Eadwyn? He was in league with the scheming Barda to consolidate power. Even some of the refugees were capable of popping up in later episode to add to the epic story. The background actors were a combination of people whom auditioned for us along with some people who we did not initially call in, but had indicated they were up for background work.

Nevertheless, in retrospect, there were a few instances that, despite Francis’ light touch, the actor was surprised and probably a bit uncomfortable at the question. For that reason, in the future, I would do the separate casting notice as mentioned above — and also check the Stonehenge tool to see who was up for background work. However, I would make sure that the check-in staff informed all the actors that their Stonehenge profile was up-to-date in terms of their availability and interest in background work (“Make sure it’s not checked if you don’t want it and make sure it is checked if you do.”)

Consider budgeting for background performers
One thing I would not change with what we did with the Broken Continent was to pay all the actors, including the background performers.

Time and again, I hear from fellow filmmakers who’ve had no end of trouble getting even 10 people to come out and be background for free. That’s because the mystique of filmmaking quickly loses its allure to many a newcomer when they realize just how much hurry-up-and-wait is involved. [6] Background actors hurry up and wait even more than most.

Consider that you could ask for 4 hours’ time for a background performer, pay them $40 and they’d be making well above current minimum wage. [7]

For the Broken Continent, we didn’t pay that much, but we did follow state and federal minimum wage laws — and we paid overtime if actors were hurrying up and waiting for more than 8 hours (like you’re supposed to). We did this, in part, because we knew we needed to make costumes for these actors and, in part, because we knew our shoot days could be long and would be somewhat remote. We wanted the actors to commit to being there.

Now many filmmakers reading this might be running numbers in their head. They might reasonably calculate how they could add 10-20 extras at that $10-per-hour rate and quickly add $400 to $800 of cost. If you wanted a modest throng of people over a couple days, you’d quickly add thousands of dollars to your budget.

It’s fine if background performers are where you want to cut costs. Just don’t pretend that “being in a film” is that big a motivator, especially because you’re asking someone to hang out and not do much of anything — and often they need to be near set and quite quiet. For isolated needs, where you need people for less than a four-hour chunk –and ideally a less-than-one-hour chunk– many family and friends can probably be relied on again and again. If some of your friends are actors or creatives –and the background performers have something moderately interesting to do– you’ve just given creative people an opportunity to play. You can safely bet on an extra hour or so. But if you really want people to commit to being background not simply state that they “should be available,” money should be one of your tactics.

Remember, you’re spending the money on background performers to add production value. Not every shot is a crane shot or needs a Steadicam. Not every set or costume needs to pop. But sometimes, having one of those elements is that special ingredient you want to spice up a shot. Feel free to cut those ingredients from the budget if you don’t need that spice, but plan on adding that to the budget if not having the background performers will visibly lessen the production value or take an audience away from what they expect.[8]

Storyboard the shots with background in mind
Do you need to do this step before casting? Not absolutely. But you do want to do it before the day you’re shooting with background performers. Otherwise, you run the risk of looking at your set, looking at your limited amount of extras, and realizing things won’t look good.

Storyboarding with a realistic notion of the final number of background performers you’ll have therefore becomes critical to ensuring that you’re maximizing your production value — and also not looking too cheap in key shots. In general, you want enough extras so that they can fill out the edges of the frame indicating further people off camera. Sometimes they’re integral to establish motion and activity of a location by cutting in front of the camera or passing in back of the main action. You can do a lot with just a few background actors and careful framing.

I counsel many indie filmmakers to take a look at television shows, especially those from more modestly budgeted days of yore. Nowadays, TV shows may have show-stopping cinematic setpieces with a lot of background performers (though some of them might be CGI). Modern TV directors also know that they can get away with more cinematic compositions because of both expectation and the rise of huge home theater screens. But older TV shows wanted to give the impression of bustling Western towns, hospitals, space stations, and police precincts without having anything close to a blockbuster budget or epic-sized audience expectations. The camera framing and number of background performers in these shows reflect those constraints. [9]

Regardless of how average or ambitious your shot list may be, you want to take the time to know how you’ll use background actors to your best advantage. Depending on what location you wind up with and the number of extras you get, you may need to adjust your framing.

Have at least one crew member manage the background performers
This may come as an absolute shock to some industry folks, but not every production has a Second Assistant Director, let alone a Second Second Assistant Director or Third Assistant Director. Heck, many an indie production I’ve been on hasn’t had any assistant director. That’s okay. [10] However your crew is organized, make sure someone on the crew is responsible for (and knows beforehand they’re responsible for) checking in and checking out the background performers including all their paperwork especially their release.

Ideally, you not only have a crew member to do the organizing and get the all-important release, but all the crew who might interact with them, from the production assistants to craft services, can be pleasant, but firm as necessary. Remember, for many background performers on an indie production, this is their first exposure to a film set. You need everyone who interacts with background actors know they need to helps them remember such boring but vital things like:

  • Where to stand and not stand
  • Who to talk to and who is going to be busy [11]
  • What activities are fine for hanging out and waiting… and waiting  (book-reading yes, beat-boxing no).
  • Who will bring them to set and what to do at the end of the day

In other words: don’t assume your background performers know “the rules.” On an indie set, “the rules” may vary (and that’s okay). But even if everyone on your set knows what “the rules” are for this set and can communicate those rules to extras in a firm, but friendly manner, having a point-of-contact that the background performers report to is a good idea.

In Conclusion
Whether you’re paying background performers to populate your web series world or you’re trying to get people to volunteer their time for short, student film, you want it to be easy for potential extras to say, “Yes!”

Figure out ways to woo your background performers from the casting notice, onward. Knowing that the extras will be doing something interesting or dressing up in costume can often entice people to spend some time hurrying up and waiting.

If you determine that you really need background performers in certain shots to sell the story, consider paying people as one of your tactics to make them commit.

Know what your “rules” will be on set, make sure the crew knows them, and make sure you have a designated point-of-contact for the background performers on set. [12]

Just as with your casting speaking roles, the effort you put in here will pay dividends. I have yet to have a standard guideline for how many people you should expect to reach out to in order to get a minimum number of background performers. Assuming you are paying less than SAG-AFTRA scale, you need to rely on the wooing indicated above and perhaps some novelty for the novice background performers involved — and it doesn’t hurt if you’re shooting in their backyard (proverbially if not literally). Searching by ZIP code isn’t a bad idea (and something you can do via Stonehenge). If you want 10 background actors on the shoot, reach out to 50… unless you can reach out to 100. I have yet to meet a director or D.P. who doesn’t find a use for the right background people (remember Footnote # 2).

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FOOTNOTE #1: Because people can take umbrage about anything and everything, it probably comes as no surprise that some actors object to the term “extras.” However, before you dismiss using the term “background performers,” as actors being overly sensitive, bear in mind you’re asking people to do, in some cases, precise repeatable actions take after take — that is, if you like your editor and continuity. Moreover, these actors are being asked to be this precise for the sake of being unobtrusive “moving scenery.” Just like we mention to actors: when you have a choice that won’t hurt you and might help you, choose to not hurt yourself. (At the same time, any background performer who freaks out or goes into a tirade upon being referred to as an ‘extra’ on set may need to consult a medical professional.)


FOOTNOTE #2: The needs of the story prevail. If you’re shooting a project like “The Wire” and your setting is the proverbial “mean streets,” it’s best that your extras don’t look like they’re about to go yachting. That’s not the problem I see. The problem I see time and again in indie projects is what I call “20-something White Guy Syndrome” where a film has characters and background that is very, very narrow and takes you out of any reality the film is trying to establish.


FOOTNOTE #3: Or mutants. Or Triffids. Or mutant Triffid zombies.


FOOTNOTE #4: Okay, that’s a bit of a dated reference for denizens of the DMV only. As it happens, someone made a snakehead horror film. I have no idea if they had a great pitch to entice people to be an extra in the film, but rest assured, if Team J ever does a creature feature, we absolutely will.


FOOTNOTE #5: I have seen other projects where they do the same thing on the paper form they have actors fill out upon checking into the audition. As has been alluded to elsewhere in this series, we don’t advocate doing on paper what can be done easier and more effectively online. Part of the Stonehenge profile actors fill out is whether they’re interested in background work. Yeah, you can have that checkbox on a whole bunch of paper forms, but this way, you can tally up the actors with a couple mouse clicks. (The results of actors suddenly deciding, no no, they meant “interested in background on the latest Hollywood-budgeted feature” are the same as the paper method, though.)


FOOTNOTE #6: One of my favorite stories to illustrate how quickly the cinematic glamour fades was when one roommate wanted to come out and be on set for the day during one of our shoots. I had no objection, but said he should bring his own car. He looked at me confused and more than a bit annoyed. What sense did that make? We were heading to the same place and it wasn’t like I was hauling a lot of gear. Moreover, this was going to be in the city and parking would be a pain. I insisted and he begrudgingly went along with it.

After about four hours of incremental camera set-ups in a less-than sweet-smelling alleyway, he pulled me aside and mentioned he’d be heading out and, hey, best of luck with the rest of the shoot.


FOOTNOTE #7: At least, the Federal minimum wage as of April 2015.


FOOTNOTE #8: The idea here is that viewers expect some shots to have “spice.” Offices and shops usually have other people in them. Streets have cars and pedestrians. We are used to seeing this in both film and TV. A great example of this was when I was working on a web series which had a series of episodes set at a gym. Part of the script called for a comic scene in a gym class. Even though he knew he could rely on some gym rats to be game to hang out and participate in some of the shots, the director enlisted the help of one of the staff to corral a group of gym goers and they were all paid $20 to participate in a brief scene and ensure the gym class was full. He was thrifty on budgeting the whole series, but this was where he knew for the sequence to work, it couldn’t take the viewer out of the location (or the joke) by having a sparsely attended gym class.


FOOTNOTE #9: I suggest this because many indie filmmakers have great ambitions for the look and feel of their films. I have no problems with this. Personally, I try and mix some Kurosawan elements into anything I shoot. However, we generally don’t have the budget for Rashomon, let alone Ran, so I find it’s good to eat a slice of cinematic humble pie and see what people with constrained budgets did. At the same time, I don’t advocate necessarily looking at indie films or web series. Why? Because network shows of yore, even though they had producers and network execs trying to figure out endless ways to do things on the cheap, they still didn’t want to look cheap compared to all the other shows on at the same hour. Trying to keep your show on the air for several seasons is more peer pressure than trying to get your low-budget movie into some sort of distribution.


FOOTNOTE #10: Assuming you can maintain high amounts of on-set safety and low amounts of sleep deprivation with the reduced crew. Small crews are fine, but remember: background performers, especially on an indie production, can be some of the most inexperienced people on set. Having someone make sure they’re safe and they’re not endangering the safety of others by galumphing into a power cable or messing with rigging is important.


FOOTNOTE #11: I know this varies on indie sets and the prohibition of extras talking to the lead actors or director may not be as strict. But  know what your version of “the rules” may be. For example, your director might be happy to talk to the extras and not be as distant. Just make sure when she needs to focus and huddle with her assistant director and cinematographer, she can.


FOOTNOTE #12: And don’t forget: if you’re shooting under a SAG-AFTRA agreement, there are certain rules you absolutely must follow in order to not violate the terms of your agreement. Luckily, this mainly means being detail-oriented and actually doing your paperwork… which is an unsexy behavior real filmmakers have accepted for some time.

Casting Background Performers for “The Arboretum” (SAG-AFTRA Student Film)

The Arboretum is a short drama being shot in Maryland under a SAG-AFTRA Student Film Agreement.

We are looking for about 20 background performers to serve as nightclub patrons on Monday, March 30th from 3pm to 8pm in Edgewater, Maryland (near Annapolis).

Note: To match the setting to the 20-something leads and their story, we’re skewing younger with the nightclub patrons, so we’re looking for 20s to mid-30s. We realize this precludes The Most Interesting Man in the World, but there it is.

We are offering credit and copy.

If interested, please submit via Stonehenge Casting: http://www.stonehengecasting.com/project_details.aspx?project_id=7

(If you don’t already have a profile, registration is free for actors).

We Have Questions that need Your Answers in the Stonehenge Survey

Subscribers to the Team J Mailing list already know, but we’re planning to hold an in-person Stonehenge Audition this Fall.

We’re still working out the details, and that’s where we want your input. So please, take a few minutes and fill out our Stonehenge Survey.

Then, if you know any other actors or producers in the area –and we certainly hope you do– share the survey link with them.

If you’d prefer to test your smartphone’s prowess at reading QR codes, we will have a scannable link at this Saturday’s WIFV Media Job Fair.

Casting two women for “The Arboretum” (SAG-AFTRA Student Film) PAID

[Note: Team J is supporting this casting, we only list casting notices on our website that we ourselves are working on.]

Account 24 Productions is looking for two women for a short drama, The Arboretum, being shot under a SAG-AFTRA Student Film agreement (union and non-union may apply).

Synopsis
Sarah is a woman full of regrets about her life unaware she is already dead. In a kind of purgatory, she is confronted by Emily, a shadowy side of her consciousness, as she comes to terms with her actions, which may include the accidental death of her boyfriend.

Roles:

Sarah (Caucasian, female, mid-to-late 20s)
Attractive “girl next door.” Sweet, but with a wild side. She has grown up privileged and now deals with being on her own as an adult for the first time. She likes to place blame for her misfortunes on others and adopt a “woe is me” attitude. Smart, but stubborn, she loves drama, but not the aftermath that comes with it.

Emily (Caucasian female, mid-to-late 20s)
Emily is an imagined character: the embodiment of everything bad that Sarah has wanted to do. Emily is an enabler, and in a sense, Sarah’s voice for everything Sarah wants to hear, but cannot admit to herself, whether out of anger or happiness.

Compensation: $100/day plus credit and copy.

Auditions will be by appointment Sunday, March 8th at American University in Washington, DC.

The shoot will be two days: Sunday, March 22nd and another day TBD — both in Baltimore, MD.

Links to demo reels and sample clips optional, but highly recommended.

For consideration, submit your headshot and resume by Wednesday, March 4th at 5pm via Stonehenge Casting at: http://www.stonehengecasting.com/project_details.aspx?project_id=6

WIFV Media Job Fair: Saturday, March 28th

We’ll have more details as we get closer, but we wanted to let everyone know that Team J –and specifically Stonehenge Casting– will be at the Women in Film and Video (WIFV) Media Job Fair this March. Specifically, it’s on Saturday, March 28th from 12 noon to 3:30pm in downtown DC (Gallery Place/Chinatown).

You can learn more about the event at the link above, but in general it’s a great way for film and media freelancers to talk to companies about new opportunities. We’ll be there demoing Stonehenge for interested producers and hopefully have a spare laptop for actors to set up their profiles.

Casting Notes #14: The Bonus Round – Fight Auditions (For Filmmakers)

This 20-part series, written by Team J’s Bjorn Munson, covers the lessons learned during the casting of The Broken Continent web series pilot in 2012. You can find the full Table of Contents in Part 1.

This series is meant to help other independent filmmakers, primarily those who are casting a large ensemble (10+ speaking parts, multiple background actors, etc.). Individual articles may be useful to production companies looking to cast other work such as commercials. There are also a number of articles specifically for actors on how to better submit for auditions, do the auditions, and deal with the statistically inevitable rejections.

The lessons learned have been applied to Team J’s Stonehenge Casting service, an online tool for producers to find actors and for actors to find work.


Previous Casting Notes Article | Next Casting Notes Article


The Bonus Round – Fight Auditions

While many of the articles in this series can apply to many different projects, this one is pretty specific to what we did for The Broken Continent. Nevertheless –or perhaps for this reason– I wanted to go into the additional auditions we did specifically to test actors’ faux fighting ability. As you may be aware, the genesis of the Broken Continent came when its writer/director, Francis Abbey, worked with an accomplished actor-combatant and thought it would be fun to do a film involving some swordplay. Great fights were planned from the beginning and advertised in our crowdfunding campaigns, so we knew we needed to deliver.

If your project has any special physical performance requirements –anything from juggling to stunt driving to equestrian work– it’s not at all a bad idea to verify your performers can do what you need them to do. Odds are, you need them to do that specific physical action on cue and repeatedly.

Also, when it comes to stunt driving, equestrian work,  and even juggling –depending on what is being juggled– safety is a concern. The bad handling of a monologue means you need another take. The bad handling of stunts or stage combat could result in injury or death. ‘Death’ really should make you pause and think about how you hire performers here.

In many cases, you’ll have an expert on hand to judge the performer’s prowess. In fact, in situations where safety is even remotely a concern, you should absolutely have an expert. Specifically, unless someone on your production team is a sought-after stunt coordinator or fight director, budgeting for the services of such an expert is a must. In part, what you’re paying for is the expert’s experience with –and knowledge of– stunt performers and stage combatants who can safely deliver the needs of the script. In that sense, the expert is vetting the performers for you.

In our case, by the time we were ready to cast, we also had an experienced fight director in the form of Robb Hunter. The exact relationship you as the casting director or producer have with this expert varies. In general, a good approach is to consider the delegation that often occurs with a choreographer: the director or producer is responsible for the overall vision, but the choreographer often translates that vision into the particular physical display. This isn’t simply isolated to dance or performance skills. I recently worked on a short film set during World War II where the director had a team of historical reenactors. [1] In many cases, you may find you will have enthusiastic experts in some particular performance skill, happy to do it on camera. Just be sure they are ready to work in the way you need and safety concerns are addressed. [2]

Robb has worked with many actors in the area and had some suggestions for actor-combatants to check with. However, some of our leading roles ideally needed to be able to handle weapons as well — either for the pilot or for future planned episodes. For that reason, we scheduled an additional audition after our regular auditions when we had an idea who our cast would be. In addition, there were several along with those actors who voiced interest in being one of the actor-combatants both in their response to our initial casting call and then during the auditions themselves.

This meant that the special fight auditions were attended by two overlapping groups of performers:

  1. Actors who had speaking roles who we definitely wanted to do well, but would need varying degrees of fighting ability [3]
  2. Actors or stunt performers who did not have any speaking role that we wanted primarily for their stage combat prowess [4]

By design, we did not immediately tell Robb whether the performer walking through the door was to have a major or minor physical role. That meant he was testing each and every one of them with the same high standard for the expected physical demands that we were applying to the actors with the acting roles. [5]

Because we wanted the performers to get physical and be safe, we needed another audition space than what we used for the regular auditions. The process for finding an audition venue and organizing the venue was the same as outlined in our earlier articles in the series.

We wound up with a dance studio. The floor was such that it could withstand the rigors of the athletic audition and it was sufficiently large to accommodate several people.

This was a key difference in the format of the fight auditions: Robb and his assistants could audition a large group each hour and then break up into smaller groups to run individuals through additional routines. Finally, each individual or pair did a camera test with the routine. At the end of the day, we checked in with Robb about his recommendations.

Within those recommendations, there were surprises both pleasant and not as pleasant. Some actors whom we didn’t know at all who proved to be surprisingly good combatants: able to take direction and deliver hits that were soft as feathers but looked like sledge hammers. Other actors, some of whom clearly wanted to engage in some faux swordplay, hammered away with the weapons without regards to their fight partners.

The key thing is that we were now comfortable about how to proceed with the fight training (and related rehearsal costs). For The Broken Continent, we followed up the auditions with several rehearsals for the main fight, and staging the fight for the camera crew.

Whatever your project, in the indie realm, these physical performances are probably a key part of your “production value.” With that in mind, it’s worth the time to make sure it can be done safely and look spectacular.

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FOOTNOTE #1: In regards to the WW2 reenactors, these men are experts in period tactics and how to handle their weapons safely, but realistically. The director was able to give their commander basic instructions and they choreographed the action, even being able to repeat themselves on multiple takes. As long as safety concerns are addressed, being able to do this level of delegation is a joy to watch and capture on film.


FOOTNOTE #2: The production team (director, producer, casting director) should always discuss how they’re going to work with the performers or coordinators before they’re on set to avoid headaches, heartache, and potential injury as much as possible. Certainly, for any physical performance where the possibility of serious injury is possible (e.g. anything from motorcycle stunts to juggling chainsaws), you absolutely need to know what your production insurance is covering and what the performers’ insurance is covering (if anything — this likely only works if they’re hired as independent contractors, and even then, you better verify).


FOOTNOTE #3: Within the actors we cast, there were actors whom we knew would need to fight in the pilot and others we knew whose characters would eventually fight in the series. We proceeded on the assumption that we would do a series, so we didn’t have a problem with any of those actors attending the fight auditions. However, we only really tried to make sure the ones who would fight attended. If we were able to continue as a series, we planned to have Robb hold a “stage combat boot camp” for everyone who needed to fight on screen in addition to individual fight rehearsal times.


FOOTNOTE #4: Again, for many actors, just as we did with the background actors, wherever we could, we tried to make sure our actor-combatants had some vocal chops to match their physical prowess as, in many cases, we anticipated their characters appearing later in the series.


FOOTNOTE #5: This also meant that Robb came out to the check-in table a couple times to ask me if someone was already cast to fight in the pilot. Some actors, and would-be stage combatants, were not as skilled as perhaps they thought they were… especially in regards to safe hits.

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